Suzanne Collins

Suzanne Collins

סופר


1.
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Against all odds, Katniss Everdeen has won the annual Hunger Games with fellow district tribute Peeta Mellark. But it was a victory won by defiance of the Capitol and their harsh rules. Katniss and Peeta should be happy. After all, they have just won for themselves and their families a life of safety and plenty. But there are rumors of rebellion among the subjects, and Katniss and Peeta, to their horror, are the faces of that rebellion. The Capitol is angry. The Capitol wants revenge....

3.
Young Katniss Everdeen has survived the dreaded Hunger Games not once, but twice, but even now she can find no relief. In fact, the dangers seem to be escalating: President Snow has declared an all-out war on Katniss, her family, her friends, and all the oppressed people of District 12. The thrill-packed final installment of Suzanne Collins' Hunger Games trilogy will keep young hearts pounding....

4.
Katniss is a 16-year-old girl living with her mother and younger sister in the poorest district of Panem, the remains of what used be the United States. Long ago the districts waged war on the Capitol and were defeated. As part of the surrender terms, each district agreed to send one boy and one girl to appear in an annual televised event called, "The Hunger Games." The terrain, rules, and level of audience participation may change but one thing is constant: kill or be killed. When Kat's sister is chosen by lottery, Kat steps up to go in her place.

...

5.
6.
Against all odds, Katniss Everdeen has won the annual Hunger Games with fellow district tribute Peeta Mellark. But it was a victory won by defiance of the Capitol and their harsh rules. Katniss and Peeta should be happy. After all, they have just won for themselves and their families a life of safety and plenty. But there are rumors of rebellion among the subjects, and Katniss and Peeta, to their horror, are the faces of that rebellion. The Capitol is angry. The Capitol wants revenge.
...

7.
PRAISE FOR Gregor and the Curse of the Warmbloods

Kirkus Reviews Editor’s Choice, 2003
NY Public Library 100 Titles for Reading and Sharing

“Gregor’s luminous, supremely absorbing quest takes place in a strange underground land of giant cockroaches, rideable bats, and violet-eyed humans.... Creature depictions are soulful and the plot is riveting….Wonderful.”
Kirkus Reviews, starred review

“Collins does a grand job of world-building, with a fine economy of words…. Unlike Gregor, who cannot wait to leave, readers will likely find [the Underland] to be a fantastically engaging place.”
Publishers Weekly, starred review

“[An] exceptional debut novel, a well-written, fast-moving, action-packed fantasy…[S]ure to be a solid hit with young fantasy fans.”
Booklist, starred review

Book Two left off with Gregor reading the Prophecy of Blood: a prophecy that calls for Gregor and Boots to return to the Underland to help ward off a deadly plague. But this time, Gregor’s mother refuses to let him return to the Underland . . . until the rat Ripred assures the family that Gregor and Boots are just needed for a short meeting, which the crawlers will attend only if their “princess” Boots is present. Gregor’s mom finally relents, on the condition that she go with them. The Underland plague is spreading, and when one of Gregor’s family is stricken, he begins to understand his role in the Prophecy of Blood, and must summon all his power to end the biological warfare that threatens the warmblooded creatures of the Underland. Fans of Suzanne Collins’s acclaimed fantasy series will find more suspense and action than ever in this thrilling third saga....

8.
Charlie McButton likes computer games so much, he never plays with anything else. When a thunderstorm knocks out the electricity, his tech empire comes tumbling down, and his whole world loses power. Charlie needs batteries—FAST! But the only triple- A’s he can find are in his little sister’s talking doll. Will he resort to desperate measures and cause his sister to have a meltdown of her own? Or will he snap out of his computer craze long enough to realize his sister might be fun, even if she doesn’t come with batteries? Collins and Lester team up for a hilarious and timely tale that will crack up young computer addicts and those who love them!...

9.
When Gregor falls through a grate in the laundry room of his apartment building, he hurtles into the dark Underland, where spiders, rats, cockroaches coexist uneasily with humans. This world is on the brink of war, and Gregor's arrival is no accident. A prophecy foretells that Gregor has a role to play in the Underland's uncertain future. Gregor wants no part of it -- until he realizes it's the only way to solve the mystery of his father's disappearance. Reluctantly, Gregor embarks on a dangerous adventure that will change both him and the Underland forever....

10.
Against all odds, Katniss Everdeen has won the annual Hunger Games with fellow district tribute Peeta Mellark. But it was a victory won by defiance of the Capitol and their harsh rules. Katniss and Peeta should be happy. After all, they have just won for themselves and their families a life of safety and plenty. But there are rumors of rebellion among the subjects, and Katniss and Peeta, to their horror, are the faces of that rebellion. The Capitol is angry. The Capitol wants revenge.
...

11.
12.
13.
Book Two left off with Gregor reading the Prophecy of Blood: a prophecy that calls for Gregor and Boots to return to the Underland to help ward off a plague. But this time, Gregor's mother refuses to let Gregor return to the Underland... until the rat Ripred assures the family that Gregor and Boots are needed only for a short meeting, which the crawlers will attend only if their "princess" Boots is present. Gregor's mom finally relents, but on the condition that she go with them so they aren't out of her sight. The Underland plague is spreading, and when one of Gregor's family (cont'd)...

14.
Book Two left off with Gregor reading the Prophecy of Blood: a prophecy that calls for Gregor and Boots to return to the Underland to help ward off a plague. But this time, Gregor's mother refuses to let Gregor return to the Underland ...until the rat Ripred assures the family that Gregor and Boots are needed only for a short meeting, which the crawlers will attend only if their "princess" Boots is present. Gregor's mom finally relents, but on the condition that she go with them so they aren't out of her sight. The Underland plague is spreading, and when one of Gregor's family (cont'd)...

15.
When Gregor falls through a grate in the laundry room of his apartment building, he hurtles into the dark Underland, where spiders, rats, cockroaches coexist uneasily with humans. This world is on the brink of war, and Gregor's arrival is no accident. A prophecy foretells that Gregor has a role to play in the Underland's uncertain future. Gregor wants no part of it -- until he realizes it's the only way to solve the mystery of his father's disappearance. Reluctantly, Gregor embarks on a dangerous adventure that will change both him and the Underland forever....

16.
Everyone in the Underland has been taking great pains to keep the new prophecy, The Prophecy of Time, from Gregor. Gregor knew from the beginning that it must say something awful, but he never imagined just how awful: The prophecy calls for the warrior’s death. The warrior, of course, being Gregor. Now, with an army of rats approaching, and Gregor’s mom and his sister still in Regalia, Gregor must gather up his courage in the face of this terrifying prophecy to defend Regalia and get his family safely home. The entire existence of the Underland is in Gregor’s hands and time is running out. There is a code to be cracked, a mysterious new princess to contend with, Gregor’s burgeoning dark side, and a war to end all wars. In this action-packed and suspenseful final installment in the acclaimed Underland Chronicles, Suzanne Collins unfolds the fate of the Underland and the great warrior, Gregor the Overlander, in a manner that can only be described as masterful....

17.
18.
Gregor is summoned back to the Underland by the terms of a second prophecy. Spies have reported the sighting of a Rat King, a character who has been legendary since the Middle Ages. Recognizable by its tremendous size and snow-white coat, the Rat King is destined to bring a World War to the Underland. Gregor eventually comes face to face with the Rat King, and to his surprise, he finds he is unable to kill this creature. His heart tells him he's making the right decision. Will it be a decision he lives to regret?
...

19.
It's only a few months since Gregor and Boots returned from the Underland, leaving their mother behind to heal from the plague. Though Gregor's family receives frequent updates on her condition, they all know Gregor must return to fulfill his role as the warrior who is key to the Underlanders' survival. Accompanied by his now-talkative, potty-trained little sister Boots, still considered the honorary "princess," Gregor joins forces with another princess -- 12-year-old Luxa -- and Ripred the rat to defend the Underlanders and the vulnerable "Nibblers" or mice, from the rat army led by (cont'd)
...

20.
When 11-year-old Gregor follows his little sister through a grate in the laundry room of his New York City apartment building, he hurtles into a dark Underland beneath the city. There, humans live uneasily beside giant spiders, bats, cockroaches, and rats—but the fragile peace is about to fall apart. Rich in suspense and brimming with adventure, Suzanne Collins unfolds the fate of the Underland and the great warrior, Gregor, in the New York Times bestselling Underland Chronicles....

21.
Everyone in the Underland has been taking great pains to keep The Prophecy of Time from Gregor. Gregor knows it must say something awful but he never imagined just how awful: It calls for the warrior's death. Now, with an army of rats approaching, and his mom and sister still in Regalia, Gregor the warrior must gather up his courage to help defend Regalia and get his family home safely. The entire existence of the Underland is in Gregor's hands, and time is running out. There is a code to be cracked, a mysterious new princess, Gregor's burgeoning dark side, and a war to end all wars.

...

22.
Everyone has been trying to keep Gregor from seeing the final prophecy, The Prophecy of Time. It says something awful: It calls for the warrior’s death. The warrior being Gregor, of course. Now, an army of rats is quickly approaching and Gregor’s mom and little sister, Boots, are still in Regalia. The entire existence of the Underland is in Gregor’s hands and time is running out. There is a code that must be cracked, a new princess to contend with Gregor’s burgeoning dark side, and a war designed to end all wars.

In this suspenseful final installment in the acclaimed Underland Chronicles, Suzanne Collins unfolds the fate of the Underland and the great warrior, Gregor the Overlander, in a manner that can only be described as masterful....

23.
Gregor learns of his role in another Underland prophecy, yet he swears he will never return to that place. But his vow crumbles when his little sister, Boots, is snatched. Gregor knows it is a ploy to lure him to the subterranean world, but he gives in and heads back underground, where he is reunited with his bat, Ares, the princess Luxa, and new allies. Together, they descend into the deadly Waterway in search of an ominous rat known as Bane. But Gregor must face the possibility of his greatest loss yet, and make life and death choices that will determine the future of the Underland.
...

24.
It's only a few months since Gregor and Boots returned from the Underland, leaving their mother behind to heal from the plague. Though Gregor's family receives frequent updates on her condition, they all know Gregor must return to fulfill his role as the warrior who is key to the Underlanders' survival. Accompanied by his now-talkative little sister Boots, still considered the honorary "princess," Gregor joins forces with another princess--12-year-old Luxa--and Ripred the rat to defend the Underlanders and the vulnerable "Nibblers," or mice, from the rat army....

25.
When Gregor falls through a grate in the laundry room of his apartment building, he hurtles into the dark Underland, where spiders, rats, cockroaches coexist uneasily with humans. This world is on the brink of war, and Gregor's arrival is no accident. A prophecy foretells that Gregor has a role to play in the Underland's uncertain future. Gregor wants no part of it -- until he realizes it's the only way to solve the mystery of his father's disappearance. Reluctantly, Gregor embarks on a dangerous adventure that will change both him and the Underland forever....

26.
In the fourth volume of the critically acclaimed Underland Chronicles, Gregor is drawn ever deeper into a brewing crisis. For generations, rats have run the mice–or “nibblers”–out of whatever lands they’ve claimed, keeping them constantly on the move. But now the mice are disappearing, and the young queen Luxa, who credits them with saving her life, is determined to find out why.

When Gregor joins her on a fact-finding mission, he’s relieved that this time, at least, there’s no prophecy on the line. But when the true fate of the mice is revealed, it is something far more sinister than Gregor or Luxa have imagined–and it points the way to the final prophecy he has yet to fulfill. Gregor’s role as warrior and his abilities as a rager are put to the test in this suspenseful, action-packed penultimate installment of Suzanne Collins’s thrilling Underland Chronicles....

27.
In the months since Gregor first encountered the strange Underland beneath New York City, he’s sworn he won’t ever go back. But when another prophecy, this time about an ominous white rat known as the Bane, calls for Gregor’s help, the Underlanders know the only way they can get his attention is through his little sister, Boots. Now Gregor’s quest reunites him with his bat, Ares, the rebellious princess Luxa, and new allies and sends them through the dangerous and deadly Waterway in search of the Bane. Then Gregor must face the possibility of his greatest loss yet, and make life and death choices that will determine the future of the Underland.
Suzanne Collins has created characters and a world that are capturing countless imaginations. This second installment of the Underland Chronicles is sure to win her even more enthusiastic fans.


From the Compact Disc edition....


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