James Axler

James Axler

סופר


1.

Survival is a dangerous enterprise in the aftermath of a nuked America. Humanity perseveres, but the Deathlands code is far simpler: kill or be killed, live or die trying. Driven by the fires of hope, a resilient band of warriors traverse the new frontier of the future, survivors by skill and legends by reputation.

The legend of the trader returns in the simmering dust bowl of the Badlands, the past calling out to armorer J. B. Dix. Her name is Eula. Young, silent and lethal, she's part of a new trading convoy quick to invite Ryan Cawdor and his band on a journey across the hostile terrain. But high-tech hardware, fast wags, flowing jack and friendly words don't tell the real story behind a vendetta that is years in the making.

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2.
In the nuke-altered America of the twenty-first century, time conspires against survival, especially for a legendary group of warriors led by Ryan Cawdor. Born and bred in Deathlands, Ryan dares to unlock the secrets buried deep in the wreckage of a planet. Time may be the enemy in the daily struggle to stay alive, but perhaps it can reveal something better….

Barely escaping a redoubt hidden in an old aircraft carrier guarded by killer droids, the companions emerge into the backwater world of Lake Superior's Royal Island. Here, metal and salt are commodities worth killing and dying for, and two rival barons rule mutant-infested land and water with blood will. But though Ryan was hoping for honesty and fair trade, he's soon in a death race to stop the secrets of the gateways from becoming an open passage to the future's worst enemies…....


3.
In the postapocalyptic world of Deathlands, the past and its way of life are as obsolete as myth. Now the days are filled with death, violence and little promise. Still, the human spirit endures, and a group of intrepid warrior survivalists dare to believe that out there, something better is on offer. If they live long enough to find it.

Across the flat plains of the Dakotas, an iron horse shrieks and rumbles across refurbished tracks. Inside the boxcars, Ryan Cawdor and his companions face trouble unlike any other. Jak is missing, Krysty is dying and the train is loaded with sec men, whitecoats and a horrifying experiment--a baron with psionic abilities using stolen children to fuel his mad dream for mind control of every living soul in Deathlands.

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4.
After the nuclear winter, the taint of humanity worsened in the raw blood-quest for survival. Hunger for jack and power now fuels traders and barons, who relinquish authority only through death, crushing everything in their path. Still, a handful seek a better way of life, where iron fists and ordnance are replaced by harmony, justice and fair trade.

Separated by fate and a freak storm in the shifting landscape of the Great Plains, the companions find themselves on a path of strange prophecy. Here, Native American tribes embrace a peaceful, sacred way of life the travelers have only imagined. Still, Deathlands is a place with no reverence for ease or peace; the land was once the clandestine sanctuary of preDark science. Are Ryan Cawdor and his warrior survivalists destined to fulfill a vision-quest foretold by the shamans…or take a final, fatal plunge into the grim reality of a shattered world?...


5.
Damage Criteria

The war to pull Earth and humanity back from the iron grip of slavery shifts against an inhuman enemy both calculating and unpredictable. For those with the knowledge and will to reclaim their planet, a blueprint for survival has emerged: to challenge the future, they must reckon with the chilling and immutable past.

Sustained Sweep

Several baronies have disappeared, as if swallowed by the earth. Strange disturbances lead Kane and the others to a giant sinkhole in a remote and wild area of Mexico, where reality merges with an ancient culture of sorcery. Here, a beautiful, mysterious guerilla leader wages war against a terrifying army of demons spiriting humans into the subterranean netherworld. Joining the fight, the Cerberus rebels invade the cavernous chambers of a hidden world, and confront a self-styled warlord using preDark nuclear tech to rule the depths of the planet....


6.

The quest for Earth's domination remains the primary directive of an ancient, inhuman enemy. Challenging this alien bid for iron rule, an elite force led by former magistrates wages war against Earth's enslavers. These rebel commandos are resourceful, dedicated and possess the immutable human willpower to survive--by any means necessary....

The Original Tribe, technological shamans with their own agenda of domination, challenged Cerberus once before and lost. Now their greatest assassin, the Broken Ghost, manipulates the rebel stronghold's technology after a secret attack, trapping the original Cerberus warriors in a matrix of unreality and altering protocols so that their doppelganger counterparts invade the redoubt unnoticed. As the Broken Ghost destabilizes Earth's greatest defense force from within, the true warriors struggle to regain a foothold back to the only reality that offers survival....

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7.
Decades after the nukecaust, Earth's fate remains in a stranglehold. The stunning otherworldly design of the blueprint for domination is crucial to rescuing humanity from eternal slavery. As the Cerberus exiles dare to challenge the planet's increasingly powerful usurpers, the battle to navigate time and dimension continues—aided by brute force and the age-old strategies of war.

Kane and the team learn of a secret doomsday weapon rumored to be hidden in Russia. But where would the paranoid scientists of communist rule hide a battleship-sized device from aliens of supreme intelligence and mind-reading abilities? Where few can find it—on another astral plane, complete with whitecoats still unaware of the nukecaust. But mysterious interlopers have tapped into Cerberus intelligence, forcing their bid to control the Death Cry. And if Cerberus can manifest the Death Cry into reality—the potential for one last global holocaust becomes a death race....







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