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1.
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Flora Fyrdraaca wants nothing more than to be a ranger, and for that she must master the magickal—and dangerous—language of Gramatica. But before she can find the ideal teacher, her aspirations are put to the test. Would a true ranger be intimidated by a tentacle that reaches for her from the depths of a toilet? Be daunted by her best friend’s transformation into a notorious outlaw, thanks to a pair of sparkly stolen boots? Be cowed by the revelation that only she can rescue the city of Califa from the violent earthquakes that threaten its survival? Never. Saving her city and her best friend are the least a Girl of Spirit can do—yet what Flora doesn’t expect are the life-altering revelations she learns about her family and herself. ...
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Flora knows better than to take shortcuts in her family home, Crackpot Hall--the house has eleven thousand rooms, and ever since her mother banished the magickal butler, those rooms move around at random. But Flora is late for school, so she takes the unpredictable elevator anyway. Huge mistake. Lost in her own house, she stumbles upon the long-banished butler--and into a mind-blowing muddle of intrigue and betrayal that changes her world forever. Includes an interview with the author. ...
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3.
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Flora knows better than to take shortcuts in her family home, Crackpot Hall--the house has eleven thousand rooms, and ever since her mother banished the magickal butler, those rooms move around at random. But Flora is late for school, so she takes the unpredictable elevator anyway. Huge mistake. Lost in her own house, she stumbles upon the long-banished butler--and into a mind-blowing muddle of intrigue and betrayal that changes her world forever. Full of wildly clever plot twists, this extraordinary first novel establishes Ysabeau Wilce as a compelling new voice in teen fantasy.
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