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After their last laser-beam-filled adventure, Lily, Jasper, and Katie have flown off for a restful stay at a distant mountain lodge. What a coincidence when they find the lodge teeming with characters from other middle-grade series novels, including the dashing Manley Boys and the boy-crazy Cutesy Dell twins. And when the Hooper Quints go missing, it looks like their vacation is over. Could this all be part of a nefarious plot involving duct tape and Bavarian folk pants? Katie, Jasper, and Lily might be the only ones around who have the chops to solve this challenging mystery! Includes a teaser to the next book in the series, Jasper Dash and the Flame-Pits of Delaware. ...
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Graduation from high school? A senior thesis? A betrayal by someone you love? A loss of innocence? The death of a parent? Losing the family you always wished you had? Facing a harsh reality? What's the line that separates childhood from the "real world"? And what happens when it's nothing you imagined it would be? Do you want to be a published author? The editors at HarperCollins invite you to submit a short story about a character who has to face the "real world" for the first time. The story must involve a single, life-changing event. First prize is the opportunity to be published alongside your favorite authors in the paperback edition of the No Such Thing as the Real World collection. All stories must be between 5,000 and 10,000 words long, and all contributing authors must be between fourteen and nineteen years old. ...
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What sort of madman would unleash an army of stilt-walking, laser-beaming, thoroughly angry whales upon the world? Who cares! All that matters is that his dastardly plan be foiled. Lucky for Lily Gefelty, her two best friends are the intrepid stars of their own middle-grade series novels: Jasper Dash (better know as the Boy Technonaut) and Katie Mulligan (beloved by millions as the heroine of the Horror Hollow series). It's going to take all their smarts to stop this insane, inane plot from succeeding.
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In need of a vacation after their last laser-beam-filled adventure, Lily, Jasper, and Katie have flown off for a restful stay at a distant mountain lodge, which just so happens to be hosting a gathering for characters from other middle-grade series novels. Two--the marvelous Manley Boys--look suspiciously like a pair of crime-solving brothers named Frank and Joe Hardy. Two others are a pair of boy-crazy twin sisters who attend a high school in some sweet valley somewhere. And then there are the Hooper Quints, who, along with a wealthy heiress's priceless diamond necklace, have suddenly gone missing.
Does it surprise you that the supposedly "on vacation" Katie, Jasper, and Lily are the only ones around who have the chops to solve this challenging mystery?
National Book Award finalist M. T. Anderson has done it again with this second volume of his riotous and wonderfully weird new series.
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What sort of madman would unleash an army of stilt-walking, laser-beaming, thoroughly angry whales upon the world? Who cares! All that matters is that his dastardly plan be foiled. Lucky for Lily Gefelty, her two best friends are the intrepid stars of their own middle-grade series novels: Jasper Dash (better know as the Boy Technonaut) and Katie Mulligan (beloved by millions as the heroine of the Horror Hollow series). It's going to take all their smarts to stop this insane, inane plot from succeeding.
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THIS EDITION IS INTENDED FOR USE IN SCHOOLS AND LIBRARIES ONLY. In a tale of adventure and suspense, Chris, just wanting to be a normal kid, discovers that he is turning into a vampire and struggles to find a way to save himself from this horrible fate....
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When Brian and Gregory receive an invitation to stay at a distant relative’s strange mansion . . . well, they should know better than to go. Trips to distant relatives’ strange mansions rarely go well. And this mansion is even stranger than most. Uncle Max doesn’t really know what century he’s in. The butler boils socks. And the attic houses the Game of Sunken Places.
Is the Game of Sunken Places an ordinary board game? Hardly! The Game of Sunken Places looks like a board game. And most of the time it acts like a board game. But from the moment Brian and Gregory start playing, they are caught up in an adventure that goes far beyond the board. Soon the boys are dealing with attitudinal trolls, warring kingdoms, and some very starchy britches.
Luckily, Brian and Gregory have wit, deadpan observation, and a keen sense of adventure on their side. In this fantastic, fun, and funny novel, M. T. Anderson takes both his characters and his readers to a small, obscure corner of Vermont that they’ll never, ever forget....
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THIS EDITION IS INTENDED FOR USE IN SCHOOLS AND LIBRARIES ONLY. Hoping to lose his loser image, Anthony plans revenge on a bully which results in a war between two competing fast food restaurants, Burger Queen and O'Dermott's....
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He is a boy dressed in silks and white wigs and given the best of classical educations. Raised by a mysterious group of rational philosophers known only by numbers, the boy and his mother–a princess in exile from a faraway land–are the only people in their household assigned names. As the boy’s regal mother, Cassiopeia, entertains the house scholars with her beauty and wit, young Octavian begins to question the purpose behind his guardians’ fanatical studies. Only after he dares to open a forbidden door does he learn the hideous nature of their experiments–and his own chilling role in them....
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THIS EDITION IS INTENDED FOR USE IN SCHOOLS AND LIBRARIES ONLY. Hoping to lose his loser image, Anthony plans revenge on a bully which results in a war between two competing fast food restaurants, Burger Queen and O'Dermott's....
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