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Reading may be dead, but books are alive and well What good are books, you may be wondering, if we're not going to read them? What are we even doing in this bookstore? Not to worry! It turns out that there are literally thousands of things to do with these chunky stacks of bound tree pulp. Fun, exciting, adventurous, creative things. In fact, this familiar rectangular object suddenly offers enough dazzling new interactive possibilities to, yes, fill a book. This book. From re-creating world wonders to settling marital disputes, entertaining dinner guests to channeling your inner secret agent, here are fifty wonderfully zany things to do with all your favorite books. ...
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Originally published in 1993, SIT! was named a Notable Book of the Year by The New York Times and was excerpted in Harper's Magazine and The New York Times Book Review. George Booth, writing in the NYTBR, called it "the best of humor....Delightful!" while Cosmopolitan pronounced it "irresistible." Renamed REMEBRANCE OF DOGS PAST, this fetching collection of 70 disarmingly funny portraits is as fresh and funny as ever. Beginning with an 18th- or 19th-century ancestral portrait, Thierry Poncelet seamlessly paints in a dog's head over the original human subject's. The resulting tour de force is a fantasy that looks uncannily real, the dogs appearing all too human in their military regalia or elaborate gowns. And for a glorious twist, New Yorker humorist Bruce McCall names each dog and offers a brilliant tongue-in-cheek biographical sketch. Thus there's Lord Gristle (black Labrador), proprietor of a vast tabloid chain, with dark memories of rolled-up newspapers; Marie-Claire DuBossy (white poodle), who shocked France's poetry circles by refusing to beg; and Percival Horace Denbeigh (Jack Russell terrier), Britain's foremost military correspondent, with an infallible nose for news. It's a howl....
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What’s it like growing up in a town founded by inventors? On Saturdays, the adults open the doors of the Invent-o-Drome and give local children free rein to create whatever gadgets they can think up. Hypno-Goggles, a Rocket Chair, a homeworkeating robo-dog – the can-do kids of Marveltown are never at a loss for ideas. But when an unfortunate short circuit causes a group of giant robot workers to go berserk – and the adults flee for their lives – are the kids ready to put their know-how to the test? In his first book for children, veteran illustrator Bruce McCall has crafted a tale of ingenuity and mayhem with pictures that pop with retro charm and crackerjack wit. ...
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