Richard A. Knaak

Richard A. Knaak

סופר


1.

Many months have passed since the cataclysmic Battle of Mount Hyjal, where the demonic Burning Legion was banished from Azeroth forever. But now, a mysterious energy rift within the mountains of Kalimdor propels three former warriors into the distant past -- a time long before orcs, humans or even high elves roamed the land. A time when the Dark Titan Sargeras, and his demon pawns persuaded Queen Azshara and her Highborne to cleanse Azeroth of its lesser races. A time when the Dragon Aspects were at the height of their power -- unaware that one of their own would soon usher in an age of darkness that would engulf the world of...War Craft®.

In the first chapter of this epic trilogy, the outcome of the historic War of the Ancients is forever altered by the arrival of three time-lost heroes: Krasus, the dragon mage whose great power and memories of the ancient conflict have inexplicably diminished; the human wizard Rhonin, whose thoughts are divided between his family and the seductive source of his now-growing power; and Broxigar, a weathered orc veteran who seeks a glorious death in combat. But unless these unlikely allies can convince the demigod, Cenarius, and the untrusting night elves of their queen's treachery, the burning Legion's gateway into Azeroth will open anew. And this time -- the struggles of the past may well spill over into the future......


2.
In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony -- until the arrival of the demonic army known as Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of

WarCraft

A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and fire if the world of Azeroth is to see another dawn....

3.

THE BURNING LEGION HAS COME.

Led by the mighty Archimonde, scores of demonic soldiers now march across the lands of Kalimdor, leaving a trail of death and devastation in their wake. At the heart of the fiery invasion stands the mystic Well of Eternity -- once the source of the night elves' arcane power. But now the Well's energies have been defiled and twisted, for Queen Azshara and her Highborne will stop at nothing to commune with their newfound god: the fiery Lord of the Burning Legion...Sargeras.

The night elf defenders, led by the young druid, Malfurion Stormrage, and the wizard, Krasus, fight a desperate battle to hold back the Legion's terrible onslaught. Though only embers of hope remain, an ancient power has risen to aid the world in its darkest hour. The dragons -- led by the powerful Aspect, Neltharion -- have forged a weapon of incalculable power: the Dragon Soul, an artifact capable of driving the Legion from the world forever. But its use may cost far more than any could have foreseen.

The second novel in an original trilogy of magic, warfare, and heroism based on the bestselling, award-winning electronic game series from Blizzard Entertainment.

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4.
The hour of wrath draws near...

The valiant night elves have been shattered by the loss of their beloved general. The black dragon, Neltharion, has claimed the Demon Soul and scattered the mighty dragonflights to the winds. Above all, the demonlord, Archimonde, has led the Burning Legion to the very brink of victory over Kalimdor. As the land and its denizens reel from this unstoppable evil, a terror beyond all reckoning draws ever nearer from the Well of Eternity's depths...

WARCRAFT

In the final, apocalyptic chapter of this epic trilogy, the dragon-mage Krasus and the young druid Malfurion must risk everything to save Azeroth from utter destruction. Banding together the dwarves, tauren and furbolg races, the heroes hope to spark an alliance to stand against the might of the Burning Legion. For if the Demon Soul should fall into the Legion's hands, all hope for the world will be lost. This then, is the hour...where past and future collide!

THE SUNDERING

An original trilogy of magic, warfare, and heroism based on the bestselling, award-winning electronic game series from Blizzard Entertainment.

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5.

Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed...

Norrec Vizharan has become a living nightmare. While on a quest to find magical treasure, the soldier of fortune discovers an artifact beyond his wildest dreams: the ancient armor of Bartuc, the legendary Warlord of Blood. But the mysterious armor soul. Now, pursued by demons who covet the dark armor for their own devices, Norrec must overcome a bloodlust he can scarcely control and learn the truth about his terrifying curse before he is lost to darkness forever...


An orginal tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated electronic game form Blizzard Entertainment. Intended for mature readers....


6.
Grim Batol: its dark legacy stretches back into the mists of Azeroth's past. But most know it as the site of a terrible tragedy -- where the vile orcs corrupted the hatchlings of the noble Dragonqueen, Alexstrasza, and used them as weapons of war. Though a band of heroes, led by the enigmatic mage, Krasus, defeated the orcs and freed the captive dragons, the cursed mountain stands as another ravaged landmark within the...

WORLD OF WARCRAFT

But now Krasus -- known to some as the red dragon Korialstrasz -- senses the malice of Grim Batol rising once more to threaten those he holds dear. Determined this time to confront this evil by himself, he is unaware of the quests that will draw others to Grim Batol and reveal the monstrous truth that could not only herald their deaths, but usher in a terrible new age of darkness and destruction....


7.
On the eve of his wedding, Nermesa Klandes uncovers a plot to kill Conan. And to his horror, he soon learns that the man chosen to do the murderous deed is a man whom King Conan trusts more than anyone-Nermesa himself....

8.

Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed....

Legend speaks of a long-dead city known as Ureh, thought by many to have been a gateway to the High Heavens. It is believed that every two thousand years, when the stars align and the shadow of Mount Nymyr falls upon the ruins, Ureh is reborn -- and all its lost riches are revealed to those brave enough to seek them out.

Now, after a lifetime of research and intense calculation, the Vizjerei sorcerer, Quov Tsin, has come to witness Ureh's rebirth for himself. But that which awaits Tsin and his hired band of mercenaries is nothing like what they expected. They will find that the dream of radiant Ureh is, in fact, a twisted nightmare of horror -- one that will draw them inexorably into
The Kingdom of Shadow

An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers....


9.
The War of Souls has ended, but Krynn is still rife with conflict. The elven
land of Silvanesti is no more, replaced by the minotaur colony of Ambeon.

A new emperor sits on the throne in Nethosak, his dark Protectors backed by the magic of the Forerunners. Resistance to the empire is all but crushed.

The rebellion's last hope, Faros, struggles with personal demons. But, unexpectedly bolstered by the very gods he has renounced, the legitimate heir rises up against obstacles all too real as well as others fantastical. A plague of abominations descends upon Faros’s forces as they storm the capital...forcing a memorable showdown with the evil usurpers.

The trilogy that began with dire events of NIGHT OF BLOOD and continued with the epic struggles in TIDES OF BLOOD now arrives at this thrilling conclusion....

10.
Since the beginning of time, the angelic forces of the High Heavens andthe demonic hordes of the Burning Hells have been locked in an eternal conflict for the fate of all Creation. That struggle has now spilled over intoSanctuary -- the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War -- the conflict that would forever change the destiny of man.

Three thousand years before the darkening of Tristram, Uldyssian, son of Diomedes, was a simple farmer from the village of Seram. Content with his quiet, idyllic life, Uldyssian is shocked as dark events rapidly unfold around him. Mistakenly blamed for the grisly murders of two traveling missionaries,Uldyssian is forced to flee his homeland and set out on a perilous quest to redeem his good name. To his horror, he has begun to manifest strange new powers -- powers no mortal man has ever dreamed of. Now, Uldyssian must grapple with the energies building within him -- lest they consume the last vestiges of his humanity....


11.
A climactic battle of magic and steel from the New York Times best-selling author of The Legend of Huma!

The Titans have gained the Fire Rose and seized the ogre realms from the Grand Khan Golgren. With the powerful artifact created by the god, Sirrion, they have literally recreated the capital, Garantha, and they intend to remold the people next. Although the Titans believe Golgren is dead, the half-breed survives. With few he can trust and facing magic, treachery, and distrustful gods, Golgren must find the answer in his own past if he has any hope of overcoming the Titans and the powers of the Fire Rose. In doing so, however, he risks becoming a pawn of the gargoyle king.

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12.
The first title in a new trilogy from best-selling author Richard A. Knaak, now in paperback. This direct follow-up to the best-selling War of Souls trilogy deals with the minotaurs, a race with which New York Times best-selling author Knaak is particularly associated in the minds of Dragonlance novels fans. This series moves the minotaur species to the forefront of the Dragonlance world and is both a key title for Dragonlance fans and an excellent entry point for new readers....

13.
Months have passed since the cataclysmic Battle of Mount Hyjal, which put an end to the Burning Legion's invasion. Most Legion forces on Azeroth have been slain or driven into hiding. Yet now a mysterious energy rift in the mountains of Kalimdor propels three heroes to the distant past: the dragon mage Krasus, the human wizard Rhonin, and the weathered orc veteran Broxigar. It is a time long before orcs, humans, or even high elves roamed the world. A time that marks the Legion's first invasion of Azeroth, brought about by Queen Azshara and other night elf nobles. A time when the Dragon Aspects are at the height of their power -- unaware that one of their own will soon turn on the world he was charged to protect....

14.
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That war has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed....

LEGACY OF BLOOD: Norrec Vizharan has become a living nightmare. While on a quest for magical treasure, he discovers an artifact beyond his wildest dreams: the ancient armor of Bartuc, the legendary Warrior of Blood. But the mysterious armor is cursed, channeling a malevolent power into Norrec's tortured soul. Pursued by demons who covet the dark armor for their own purposes, Norrec must overcome a bloodlust he can scarcely control and learn the truth about his terrifying curse before he is lost to darkness forever.

THE BLACK ROAD: Darrick Lang is coming home. Years ago he left the town of Bramwell to walk the wide world as a champion of the realm. But Bramwell is not as he left it. Something dark and terrifying has ensnared the townsfolk, something very old and very patient, tangling innocents in a web of malice and profaning the very earth itself. Now that same power calls to Darrick...and his only hope may be to walk the same perilous path of damnation.

THE KINGDOM OF SHADOW: Legend speaks of a long-dead city known as Ureh, thought by many to have been a gateway to the High Heavens. It is said that every two thousand years, Ureh is reborn -- and all its lost riches are revealed to those brave enough to seek them out. Now the Vizjerai sorcerer Quov Tsin has come to witness Ureh's rebirth for himself with Kentril Dumon and his band of mercenaries in tow. But what awaits them is like nothing they imagined.

DEMONSBANE: What was to have been a victorious last stand against a demonic invasion of Blackmarch has instead become a massacre. Only Siggard remains, a warrior unable to remember the final hours of the battle. As he hunts the demon lord who butchered everything dear to him, Siggard pieces together the truth of that terrible battle...and finds that his nightmare is only beginning....


15.
A CONTINUATION OF THE CLASSIC BEASTMASTER SAGA...

In an epic journey across the mystical lands of Ancor, a lone warrior confronts a sinister power from beyond the stars -- forced to stake his very survival on the aid of his companions: a soaring eagle, a fearsome tiger, and two cunning, quick ferrets.

BEASTMASTER MYTH

Blessed with an extraordinary gift to commune with animals, yet haunted by his own legacy and tragic past, Dar has become champion of his world and its natural riches. But when an unyielding force of evil and carnage descends upon his gentle existence, he must emerge from a spiritual journey and embark upon a dreadful voyage. Will Dar become the savior Ancor so desperately needs, or will his world be subjected to an evil that leaves no innocent unharmed -- human or beast? And when a striking figure from Dar's past reappears, can she help him salvage his broken spirit?...


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A hidden artifact waits to be found--and used...

The half-breed ogre, Golgren, at last Grand Khan of all his people, faces unpleasant threats. Tthe Knights of Neraka encroach on one border and the minotaur empire crosses another, while the rise of a new and unlikely rival among his own kind augurs the death stroke to all his ambitions...perhaps his very life. Now Golgren must abandon everything to embark on a quest he can trust to no other. The Fire Rose is a mysterious artifact that could prove the salvation - or destruction - of his growing empire. Safrag, the new master of the Ogre Titans, is just as eager to claim the precious artifact and promote his own might.

Richard A. Knaak's post-War of Souls trilogy is the follow-up to his New York Times best-selling Minotaur Wars trilogy in the popular Dragonlance series....

19.
The second title in a new trilogy from best-selling author Richard A. Knaak, now in paperback.

This direct follow-up to the best-selling War of Souls trilogy deals with the minotaurs, a race with which New York Times best-selling author Knaak is particularly associated in the minds of Dragonlance novels fans. This series moves the minotaur species to the forefront of the Dragonlance world.
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