Eoin Colfer

Eoin Colfer

סופר


1.
When Artemis Fowl's mother contracts a life-threatening illness, his world is turned upside down.  The only hope for a cure lies in the brain fluid of the silky sifaka lemur.  Unfortunately, the animal is extinct due to a heartless bargain Artemis himself made as a younger boy.
     Though the odds are stacked against him, Artemis is not willing to give up.  With the help of his fairy friends, the young genius travels back in time to save the lemur and bring it back to the present.  But to do so, Artemis will have to defeat a maniacal poacher, who has set his sights on new prey: Holly Short. 
     The rules of time travel are far from simple, but to save his mother, Artemis will have to break them all.and outsmart his most cunning adversary yet: Artemis Fowl, age ten.

...

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Artemis's mother has contracted a deadly disease--and the only cure lies in the brain fluid of  African lemurs. Unfortunately, Artemis himself was responsible for making the lemurs extinct five years ago. Now he must enlist the aid of his fairy friends to travel back in time and save the lemur. Not only that, but he must face his deadliest foe yet: his younger self....

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Book Two-Now available in mass market paperback Artemis is at boarding school in Ireland when he suddenly receives an urgent video e-mail from Russia. In it is a plea from his father, who has been kidnapped by the Russian Mafiya. As Artemis rushes to his rescue, he is stopped by Captain Holly Short of the LEPrecon fairy police. But this time, instead of battling the fairies, he is going to have to join forces with them if he wants to save one of the few people in the world he loves. "A cracking good read."-Publishers Weekly "The world that Colfer creates is as vivid and fantastical as any shire, Gotham, or galaxy far, far away. . ."-Entertainment Weekly (review: A-)...

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Thousands of years ago, fairies and humans fought a great battle for the magical island of Ireland. When it became clear that they could not win, all of the fairies moved belowground–except for the 8th Family, the demons. Rather than surrender, they used a magical time spell to take their colony out of time and into Limbo. There they have lived for decades, preparing to exact their violent revenge on humans.

Now the time spell is unraveling, and demons are beginning to materialize without warning on Earth. If humans were to find out about them, all fairies would be exposed. To protect themselves, the fairies must predict when the next demon will materialize. But in order to do so, they will have to decipher temporal equations so complicated; even a great brain like Foaly can’t understand them. But he knows someone who can: Artemis Fowl.

So when a very confused demon imp appears in a Sicilian theater, Artemis is there to meet him. But he is not alone. There is someone else who has unlocked the secrets of the fairy world and managed to solve complex mathematical problems as only a genius could. And she is just twelve years old. . .


From the Cassette edition....

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Meg Finn is in a tough spot. Really tough. For her last act on Earth, she committed a crime - and lost her life as a result. Now Meg's spirit is stuck in limbo, due to a dead-even tally of good and evil deeds. Meg's only chance at salvation is to return to Earth and stack on a few more good deeds - namely, helping the old man whose apartment she was robbing during her last appearance. For better or worse, that man needs a lot of help. In fact, he has a whole list of wishes he wants to fill before he dies. And it's up to Meg to make those wishes come true - before her own time is up....
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From a strikingly original voice in fiction comes the story of Artemis Fowl, a very unusual hero. Artemis combines the astuteness of Sherlock Holmes with the sangfroid of James Bond and the attitude of Attila the Hun. But even Artemis doesn't know what he's taken on when he kidnaps a fairy, Captain Holly Short of LEPrecon Unit. These aren't the fairies of bedtime stories. These fairies are armed and they're dangerous. Artemis thinks he's got them just where he wants them, but then they stop playing by the rules . . .

Full of unexpected twists and turns, ARTEMIS FOWL opens up a riveting world of magic, mystery, and humor....

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After his last run-in with the faeries, Artemis Fowl had his mind wiped of his memories of the world belowground. Any goodness he had grudgingly learned is now gone, and the young genius has reverted to his criminal lifestyle.Artemis is in Berlin preparing to steal a famously well-guarded painting from a German bank. Little does he know that his every move is being watched by his cunning old rival, Opal Koboi. The evil pixie has spent the last year in a self-induced coma, plotting her revenge on all those who foiled her attempt to destroy the LEPrecon fairy police. And Artemis is at the top of her list. In a brilliant move, Opal escapes by cloning herself and masquerading as a human in order to carry out her schemes. Her first act is to lure Captain Holly Short and Commander Root into a deadly trap. Her next step is to destroy Artemis by turning his own genius against him.Once again, it’s up to Artemis Fowl to stop the human and fairy worlds from colliding—only this time, Artemis faces an enemy who may have finally outsmarted him…....

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Ever the resourceful young criminal mastermind, Artemis has found a way to construct a supercomputer from stolen fairy technology. Called the "C Cube," it will render all existing human technology obsolete. Artemis then arranges a meeting with a Chicago businessman, Jon Spiro, to offer to suppress the Cube for one year in return for gold, his favorite substance. But the meeting is a trap, and Spiro steals the Cube and mortally injures Butler. Artemis knows his only hope to save Butler lies in fairy magic, so once again he is forced to contact his old rival, Captain Holly Short of the LEPrecon fairy police. Miraculously, Butler is healed, but there is a catch: he has aged fifteen years. Thus, Butler's infamously ditzy sister, Juliet, is called in as Artemis's bodyguard. Together, they travel to Chicago to steal back the Cube and ensure that Jon Spiro is put out of business-permanently....

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Since the release of Artemis Fowl in 2001, Eoin Colfer's blockbuster series has sold more than eight million copies in the United States alone. Now, in this second graphic novel installment of the series, fans can follow along as the world's youngest criminal mastermind rushes to save a man who has been kidnapped by the Russian Mafiya: his own father.

Eoin Colfer has once again teamed up with acclaimed comic writer Andrew Donkin to adapt the text for this action-packed, brilliantly illustrated adventure in the Artemis Fowl series.

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Artemis Fowl is going straight. As soon as he pulls off the most brilliant criminal feat of his career.

At least, that's the plan when he attempts to sell his C Cube, a supercomputer built from stolen fairy technology. When his efforts to broker a deal for the Cube with a powerful businessman go terribly wrong, his loyal bodyguard and friend Butler is mortally injured. The only thing that will save him is fairy magic, so once again he must contact his old rival, Holly Short. 
It's going to take a miracle to save Butler, and Artemis's luck may have just run out.
...

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Demons are beginning to materialize without warning on Earth.  If humans were to capture one, all fairies would be exposed. In order to protect themselves, the fairies must decipher complicated equations to determine where the next demon will appear.  Not even the brilliant Foaly can make heads or tails of the formulas - but he knows someone who can: Artemis Fowl.

When a very confused demon imp appears in a Sicilian theater, Artemis is there to meet him.  But he is not alone.  Someone else has unlocked the secrets of the fairy world.and she is only twelve years old. Now, in a race against time, a newly-reformed Artemis Fowl will have to dip into his bag of dirty tricks if he is to save his fairy friends from his latest nemesis, not to mention a power hungry demon warlord who is poised to invade our dimension with his savage army. 

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Now available in a gorgeous paperback box set--the first five books in the blockbuster best-selling Artemis Fowl series, starring everyone's favorite criminal mastermind. An ingenious gift indeed

Artemis Fowl

Twelve-year-old Artemis Fowl is a millionaire, a genius-and, above all, a criminal mastermind. But even Artemis doesn't know what he's taken on when he kidnaps a fairy, Captain Holly Short of the LEPrecon Unit.

 

Artemis Fowl: The Arctic Incident

Artemis receives an urgent e-mail from Russia. In it is a plea from a man who has been kidnapped by the Russian Mafiya: his father. Now, instead of battling the fairies, Artemis must join forces with them if he wants to save one of the few people in the world he loves.

 

Artemis Fowl: The Eternity Code

Artemis is going straight-as soon as he pulls off the most brilliant feat of his criminal career. But the plan goes terribly wrong when his loyal bodyguard and friend Butler is mortally injured. It's going to take a miracle to save Butler, and Artemis's luck may have just run out..

 

Artemis Fowl: The Opal Deception

Artemis is in Munich preparing to steal a famously well-guarded painting. Little does he know that his every move is being watched by his cunning old rival, Opal Koboi, who plans to destroy Artemis by turning his own genius against him.

 

Artemis Fowl: The Lost Colony

There's only one human who can help the fairies and protect the world from the demons beginning to materialize on Earth--Artemis Fowl. Or is he? It seems someone else has unlocked the secrets to the fairy world. And she is just twelve years old...
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In 2001, audiences first met and fell in love with a twelve-year-old criminal mastermind named Artemis Fowl. Since then, the series has sold over seven million copies in the United States alone. Now, this phenomenally successful series is being translated into a graphic novel format. Eoin Colfer has teamed up with established comic writer Andrew Donkin to adapt the text. For the first time, rabid fans will be able to see what Foaly's tin hat looks like; discover just how "Beet" Root got his name; and of course, follow their favorite criminal mastermind as he plots and connives in action-packed, full-color panels....

22.

The evil pixie Opal Koboi has spent the last year in a self-induced coma, plotting her revenge on all those who foiled her attempt to destroy the LEPrecon fairy police. And Artemis Fowl is at the top of her list.

            After his last run-in with the fairies, Artemis had his mind wiped of his memories of the world belowground. But they have not forgotten about him. Once again, he must stop the human and fairy worlds from colliding - only this time, Artemis faces an enemy who may have finally outsmarted him.
...

23.
THIS EDITION IS INTENDED FOR USE IN SCHOOLS AND LIBRARIES ONLY. When the only hope for his mother recovering from a deadly disease lies in the brain fluid of the African lemurs he made extinct five years ago, Artemis must turn to his fairy friends to get him back in time to undo the damage he did while avoiding danger at the hands of his deadly younger self in the process....

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Conor Broekhart was born to fly.  In fact, legend has it that he was born flying in a hot air balloon at the world's fair.   

In the 1890's Conor and his family live on the sovereign Saltee Islands, off the Irish coast. Conor spends his days studying the science of flight with his tutor and exploring the castle with the king's daughter, Princess Isabella. 

            But the boy's idyllic life changes forever the day he discovers a conspiracy to overthrow the king. When Conor tries to expose the plot, he is branded a traitor and thrown into jail on the prison island of Little Saltee. There, he has to fight for his life as he and the other prisoners are forced to mine for diamonds in inhumane conditions. 

            There is only one way to escape Little Saltee, and that is to fly. So he passes the solitary months by scratching drawings of flying machines into the prison walls. The months turn into years, but eventually the day comes when Conor must find the courage to trust his revolutionary designs and take to the skies.
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25.
Ever the resourceful young criminal mastermind, Artemis has found a way to construct a supercomputer from stolen fairy technology. Called the 'C Cube,' it will render all existing human technology obsolete. Artemis then arranges a meeting with a Chicago businessman, Jon Spiro, to offer to suppress the Cube for one year in return for gold, his favorite substance. But the meeting is a trap, and Spiro steals the Cube and mortally injures Butler. Artemis knows his only hope to save Butler is fairy magic, so once again he is forced to contact his old rival, Captain Holly Short of the LEPrepcon fairy police. In a miraculous feat, Butler is healed, but there is a catch: he has aged fteen years. As a result, Butler's infamously ditzy sister, Juliet, is called in as Artemis's bodyguard. Together, they travel to Chicago to steal back the Cube and ensure that Jon Spiro is put out of business--permanently....

26.
Ten thousand years ago, humans and fairies fought a great battle for the magical island of Ireland. When it became clear to the fairy families that they could never win, they decided to move their civilization underground and keep themselves hidden from the humans. All the fairy families agreed on this, except the 8th family, the demons.

The demons planned to lift their small island out of time until they had regrouped and were ready to wage war on the humans once more. However the time spell went wrong, and the island of Hybras was catapulted into Limbo, where it has remained for ten thousand years.

Now, the tainted time spell is deteriorating and demons are being sucked back into the present space and time. The fairy Council is naturally concerned about this and is monitoring any materializations. When the spell's deterioration accelerates, the materializations become unpredictable. Even the fairy scientists cannot figure out where the next demon will pop up.

But someone can. Artemis Fowl, teenage criminal mastermind has solved temporal equations that no normal human should be intelligent enough to understand. So when a confused and frightened demon pops up in a Sicilian theatre, Artemis Fowl is there to meet him. Unfortunately, he is not the only one. A second, mysterious party has also solved the temporal equations, and has managed to abduct the demon before Artemis can secure him.

This is a disaster for the fairy people, as this demon was no ordinary fairy. He was the last demon warlock, the one who held the key to the survival of the entire demon race.

It is up to Artemis and his old comrade, Captain Holly Short, to track down the missing demon and rescue him, before the time spell dissolves completely and the lost demon colony returns violently to Earth....


27.
Conor Broekhart was born to fly. 

            It is the 1890s, and Conor and his family live on the sovereign Saltee Islands, off the Irish coast. Conor spends his days studying the science of flight with his tutor and exploring the castle with the king's daughter, Princess Isabella.  But the boy's idyllic life changes forever the day he discovers a deadly conspiracy against the king. When Conor intervenes, he is branded a traitor and thrown into jail on the prison island of Little Saltee. There, he has to fight for his life, as he and the other prisoners are forced to mine for diamonds in inhumane conditions.  
            There is only one way to escape Little Saltee, and that is to fly. So Conor passes the solitary months by scratching drawings of flying machines into the prison walls. The months turn into years, but eventually the day comes when Conor must find the courage to trust his revolutionary designs and take to the skies....

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Since the release of Artemis Fowl in 2001, Eoin Colfer's blockbuster series has sold more than eight million copies in the United States alone. Now, in this second graphic novel installment of the series, fans can follow along as the world's youngest criminal mastermind rushes to save a man who has been kidnapped by the Russian Mafiya: his own father.

Eoin Colfer has once again teamed up with acclaimed comic writer Andrew Donkin to adapt the text for this action-packed, brilliantly illustrated adventure in the Artemis Fowl series.


...

30.
Ever since he can remember, 12 year old Fletcher Moon has had to suffer the nickname Half Moon because of his short stature. However, what Fletcher lacks in height he makes up for in brains, because Fletcher Moon is the youngest qualified private detective in the world. To achieve this extraordinary feat, Fletcher changed his age on his birth certificate and signed up for an internet diploma course. He graduated top of his class and received a gold plated detective's shield for his effort. Armed with his prized shield, Fletcher takes on various petty crime cases in his school. Things are going pretty well until one day his shield is stolen and Fletcher is caught up in an investigation involving the town's biggest crime family. Grevious bodily harm, arson, dangerous undercover work ensue as Fletcher is framed for several crimes he did not commit. He is forced to go on the run from the authorities, with twelve hours to find the guilty party, or he is the guilty party....

31.
Criminal mastermind Artemis Fowl is back . . . and so is his brilliant and dangerous enemy, Opal Koboi. At the start of The Opal Deception, Artemis has no memory of the fairy people and has returned to his unlawful ways. In Berlin, he is preparing to steal a famous Impressionist painting from a German bank. He doesn't know that his old rival, Opal, has escaped from prison by cloning herself. She's left her double behind in jail and, now free, is exacting her revenge on all those who put her there, including Artemis....

32.

Benny, a sports-obsessed, carefree kid, is convinced that he can take on the world-until he spends the summer living with his grandfather and meets resident tomboy and all-around tough-girl Babe Meara. Benny may be a wise guy, but Babe is at least three steps ahead of him. And now he's on her territory. A "townie" visiting for the holidays, Benny must accept the challenges of the country ways head-on. The locals play games by their own rules, and teasing the townie is a favorite pastime. When the serious business of earning money arises, Babe just might consider Benny as her partner, and possibly a friend. But things become very complicated, and dangerous, when the troublesome Furty Howlin wants a slice of the action.
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THIS EDITION IS INTENDED FOR USE IN SCHOOLS AND LIBRARIES ONLY. Brothers Will and Marty Woodman embark on a hilarious new adventure when they travel with their family to a small seaside town, that is haunted by pirate Captain Augustine Crow, who is search...

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Two very different cultures collide in this hilarious book about a young sports fanatic named Benny who is forced to leave his home in Ireland and move with his family to Tunisia. He wonders how he will survive in such an unfamiliar place. Then he teams up with wild and resourceful Omar, and a madcap friendship between the two boys leads to trouble, escapades, a unique way of communicating, and ultimately, a heartbreaking challenge....

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Growing up with four complainers for brothers, Will Woodman has a hard time getting an audience for his own troubles. He has to wait in line to gripe to his mom--and that leaves his dad. But since his dad is so busy, Will has to defer to his older (and faster) brother Marty. Will decides that what he really needs is his own grown-up to complain to.  And he has the perfect guy for the job--someone who's a good listenener and has a lot of free time: Grandad.

But swapping sob stories with Grandad doesn't prove to be as satisfying as Will thought. Grandad has tons of pathetic stories to choose from, and one is worse than the next! But when Will hears the legend of the worst boy in the world, he knows he has finally hit the jackpot.... 
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After surviving a summer with the legendary ninja librarian Spud Murphy, not much can scare brothers Will and Marty Woodman. Until, that is, they travel with their family to the small seaside town famous for its resident ghost. Legend has it that when the sea glows at night, pirate Captain Augustine Crow haunts the shore searching for a new cabin boy.Of course, nine-year-old Will knows this can’t be true. But one night, he is out late, the sea is lit with an eerie glow…and is that a ghostly voice calling his name?...

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Ten thousand years ago, humans and fairies fought a great battle. When the fairies realized they’d never win, they moved their civilization underground and hid. All the families agreed, except the demons.

The demons planned to lift themselves out of time until they were ready to wage war on the humans once more. But the spell went wrong, and they were catapulted into Limbo. Now the spell’s deterioration is accelerating and the demon materializations are erupting. Even the fairy scientists cannot predict the next one.

But someone can. Artemis Fowl, teenage criminal mastermind, has solved temporal equations that no human can. So when a confused and frightened demon pops up in a Sicilian theatre, Artemis is there to meet him. Unfortunately, a second mysterious party has also solved the equations and has managed to abduct the demon.

Once again, Artemis will pair up with his old comrade Captain Holly Short, to track down the missing demon, before the spell dissolves completely and the lost demon colony returns violently to Earth....


41.


Benny, a sports-obsessed, carefree kid, is convinced that he can take on the world-until he spends the summer living with his grandfather and meets resident tomboy and all-around tough-girl Babe Meara. Benny may be a wise guy, but Babe is at least three steps ahead of him. And now he's on her territory. A "townie" visiting for the holidays, Benny must accept the challenges of the country ways head-on. The locals play games by their own rules, and teasing the townie is a favorite pastime. When the serious business of earning money arises, Babe just might consider Benny as her partner, and possibly a friend. But things become very complicated, and dangerous, when the troublesome Furty Howlin wants a slice of the action.

...

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In 2001, audiences first met and fell in love with a twelve-year-old criminal mastermind named Artemis Fowl. Since then, the series has sold over seven million copies in the United States alone. Now, this phenomenally successful series is being translated into a graphic novel format. Eoin Colfer has teamed up with established comic writer Andrew Donkin to adapt the text. For the first time, rabid fans will be able to see what Foaly's tin hat looks like; discover just how "Beet" Root got his name; and of course, follow their favorite criminal mastermind as he plots and connives in action-packed, full-color panels....

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