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From one of the most brilliant imaginations in science fiction comes Flinx Transcendent, Alan Dean Foster’s thrilling conclusion to the series that began over thirty-five years ago – the epic adventures of Flinx and his flying minidrag companion, Pip.
Flinx is the only one with even the tiniest chance of stopping the evil colossus barreling in to destroy the Humanx Commonwealth (and everything else in the Milky Way). With time running out, Flinx is a man in search of a solution and in search of himself. His efforts take him to the land of his mortal enemies, the bloodthirsty AAnn, where chances are excellent that Flinx’s discovery – and summary execution – will eliminate all his demons and doubts in one masterstroke.
The way Flinx is feeling, that might not be the worst imaginable end. After years of searching for his father, he finally has – and must bear – the truth. And now he must also seek out an ancient sentient weapons platform wandering around somewhere in the galaxy and then communicate with it, a powwow that could very well fry his already frazzled brain. Then there are the oblivion-craving assassins determined to stop Flinx before he can prevent total annihilation.
With a future that rosy, it’s no surprise he’s flirting with disaster. Still, Flinx is no quitter, and he’s got something else going for him – an uncanny ability to improvise and triumph (or at least survive) in impossible situations. He’s certainly been through enough of them, and now he’s going to need every ounce of that know-how, because he’s venturing to places where the laws of physics fear to tread, where no one’s ever been, to do what no one’s ever done, and where his deadliest enemy is so close it’s invisible....
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In this new Pip & Flinx thriller, Alan Dean Foster displays the brilliance that has made him one of the brightest lights in science fiction. In Patrimony, fans will learn more about their favorite redhead–with emerald eyes, uncanny powers, and a poisonous minidrag–than they ever dreamed possible.
“I know who your father is . . . Gestalt.” A shocked Flinx hears these dying words from one of the renegade eugenicists whose experiments with humans twenty-odd years ago shocked the galaxy . . . and spawned Flinx. So Flinx and his minidrag, Pip, venture to Gestalt, an out-of-the-way planet perfect for someone who never wants to be found–disregarding the advice of those who think Flinx could make better use of his time locating the ancient, sentient weapons platform that could be the galaxy’s only chance of stopping the exterminating scourge that’s fast approaching. Flinx might agree with them–but the quest for patrimony wins out. (Sorry, galaxy!) Could Gestalt supply the key to Flinx’s shadowy past and strange powers? An eccentric loner in a remote area could be the father Flinx has never stopped searching for, perhaps the only person who can unravel the mystery of his birth and his amazing, agonizing powers. An eccentric longer in a remote area of the distant planet could be he father Flinx has never stopped searching for, perhaps the only person who can unravel the mystery of Flinx’s birth and his amazing, agonizing powers.
Unfortunately for Flinx, Gestalt also hosts a resident bounty hunter who’s just learned about the stupendous reward offered for a certain dead redhead. Flinx gets a chance to test his adversary’s skills when our hero’s skimmer is blasted out of the sky and into a raging river in the middle of nowhere–a nowhere of impassable terrain and ravenous, carnivorous beasts.
But hey, what’s one more impossible challenge for someone who’s spent his life defying the odds and escaping the inescapable? Flinx has one thing going for him . . . plenty of experience.
From the Hardcover edition....
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Ever since his classic debut, The Tar-Aiym Krang, the first of the wildly successful Pip and Flinx adventures, New York Times bestselling author Alan Dean Foster has captivated readers around the world. Now this writer of bold imagination and stunning originality has created an electrifying space epic set in a universe at once strangely familiar and starkly terrifying. Familiar because the universe is ours; terrifying because the human condition might soon be. . . .
Not so long ago Marcus Walker was just another young commodities trader in Chicago, working hard and playing harder. But that’s all in the past, part of a life half forgotten—a reality that vanished when he was attacked while camping and tossed aboard a starship bound for deep space.
Desperately, Walker searches for explanations, only to realize he’s trapped in a horrifying nightmare that is all too real. Instead of being a rich hotshot at the top of the food chain, Walker discovers he’s just another amusing novelty, part of a cargo of “cute” aliens from primitive planets—destined to be sold as pets to highly advanced populations in “civilized” regions of the galaxy.
Even if he weren’t constantly watched by his captors, Walker has few options. After all, there is no escape from a speeding starship. Another man might resign himself to the inevitable and hope to be sold to a kindly owner, but not Walker. This former college football star has plenty of American ingenuity and no intention of admitting defeat, now or ever. In fact, he’s only just begun to fight.
The adventure will continue with two more novels
From the Hardcover edition....
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It is a strange childhood for a kid, to be adopted by the restless Mother Mastiff and raised in the bustling marketplace of Drallar. Flinx never knew the mom and dad who abandoned him years ago. In fact, his birth has always been shrouded in mystery. But Flinx eventually discovers that his unknown parents have passed along extraordinary mental powers that are both a marvelous gift and a dreaded curse.
This double-edged legacy will lead Flinx, along with his loyal protector, the mini-dragon Pip, on a harrowing journey in search of the truth . . . about who he is and where he comes from. It is a daring adventure that brings him to another world — and into the clutches of a powerful and evil man. . . . ...
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11.
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From one of the most brilliant imaginations in science fiction comes Flinx Transcendent, Alan Dean Foster’s thrilling conclusion to the series that began over thirty-five years ago – the epic adventures of Flinx and his flying minidrag companion, Pip.
Flinx is the only one with even the tiniest chance of stopping the evil colossus barreling in to destroy the Humanx Commonwealth (and everything else in the Milky Way). With time running out, Flinx is a man in search of a solution and in search of himself. His efforts take him to the land of his mortal enemies, the bloodthirsty AAnn, where chances are excellent that Flinx’s discovery – and summary execution – will eliminate all his demons and doubts in one masterstroke.
The way Flinx is feeling, that might not be the worst imaginable end. After years of searching for his father, he finally has – and must bear – the truth. And now he must also seek out an ancient sentient weapons platform wandering around somewhere in the galaxy and then communicate with it, a powwow that could very well fry his already frazzled brain. Then there are the oblivion-craving assassins determined to stop Flinx before he can prevent total annihilation.
With a future that rosy, it’s no surprise he’s flirting with disaster. Still, Flinx is no quitter, and he’s got something else going for him – an uncanny ability to improvise and triumph (or at least survive) in impossible situations. He’s certainly been through enough of them, and now he’s going to need every ounce of that know-how, because he’s venturing to places where the laws of physics fear to tread, where no one’s ever been, to do what no one’s ever done, and where his deadliest enemy is so close it’s invisible....
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Here was a wide-open world for any venture a man might scheme. The planet attracted unwary travelers, hardened space-sailors, and merchant buccaneers—a teeming, constantly shifting horde that provided a comfortable income for certain quick-witted fellows like Flinx and his pet mini-dragon, Pip. With his odd talents, the pickings were easy enough so that Flinx did not have to be dishonest . . . most of the time.
In fact, it hardly seemed dishonest at all to steal a starmap from a dead body that didn’t really need it anymore. But Flinx forgot one crucial point. He should have wondered why the body was dead in the first place....
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13.
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From one of the most brilliant imaginations in science fiction comes Flinx Transcendent, Alan Dean Foster’s thrilling conclusion to the series that began over thirty-five years ago – the epic adventures of Flinx and his flying minidrag companion, Pip.
Flinx is the only one with even the tiniest chance of stopping the evil colossus barreling in to destroy the Humanx Commonwealth (and everything else in the Milky Way). With time running out, Flinx is a man in search of a solution and in search of himself. His efforts take him to the land of his mortal enemies, the bloodthirsty AAnn, where chances are excellent that Flinx’s discovery – and summary execution – will eliminate all his demons and doubts in one masterstroke.
The way Flinx is feeling, that might not be the worst imaginable end. After years of searching for his father, he finally has – and must bear – the truth. And now he must also seek out an ancient sentient weapons platform wandering around somewhere in the galaxy and then communicate with it, a powwow that could very well fry his already frazzled brain. Then there are the oblivion-craving assassins determined to stop Flinx before he can prevent total annihilation.
With a future that rosy, it’s no surprise he’s flirting with disaster. Still, Flinx is no quitter, and he’s got something else going for him – an uncanny ability to improvise and triumph (or at least survive) in impossible situations. He’s certainly been through enough of them, and now he’s going to need every ounce of that know-how, because he’s venturing to places where the laws of physics fear to tread, where no one’s ever been, to do what no one’s ever done, and where his deadliest enemy is so close it’s invisible....
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14.
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From one of the most brilliant imaginations in science fiction comes Flinx Transcendent, Alan Dean Foster’s thrilling conclusion to the series that began over thirty-five years ago – the epic adventures of Flinx and his flying minidrag companion, Pip.
Flinx is the only one with even the tiniest chance of stopping the evil colossus barreling in to destroy the Humanx Commonwealth (and everything else in the Milky Way). With time running out, Flinx is a man in search of a solution and in search of himself. His efforts take him to the land of his mortal enemies, the bloodthirsty AAnn, where chances are excellent that Flinx’s discovery – and summary execution – will eliminate all his demons and doubts in one masterstroke.
The way Flinx is feeling, that might not be the worst imaginable end. After years of searching for his father, he finally has – and must bear – the truth. And now he must also seek out an ancient sentient weapons platform wandering around somewhere in the galaxy and then communicate with it, a powwow that could very well fry his already frazzled brain. Then there are the oblivion-craving assassins determined to stop Flinx before he can prevent total annihilation.
With a future that rosy, it’s no surprise he’s flirting with disaster. Still, Flinx is no quitter, and he’s got something else going for him – an uncanny ability to improvise and triumph (or at least survive) in impossible situations. He’s certainly been through enough of them, and now he’s going to need every ounce of that know-how, because he’s venturing to places where the laws of physics fear to tread, where no one’s ever been, to do what no one’s ever done, and where his deadliest enemy is so close it’s invisible....
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Accompanied by his faithful minidragon Pip and a most troublesome alien called Abalamahalamatandra - Ab for short - Flinx set out for Alaspin, the ruggedly primitive homeworld of his flying snake.
There he hoped to find the giant man with the gold earring who somehow held the key to Flinx's mysterious past and to the strange powers he possessed. Chasing down his heritage was trouble enough, but Flinx didn't know what real trouble was until he realized that the Qwarm - a deadly assassin squad - were three steps behind him with a contract to kill.
But the minidragon's homeworld did not offer safety and Flinx had a terrible time just staying alive ... a matter complicated to no mean degree by a collapsar already set on an unstoppable death course across the galaxy!
BONUS AUDIO: Includes an exclusive introduction written and read by author Alan Dean Foster. ...
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Here was a wide-open world for any venture a man might scheme. The planet attracted unwary travelers, hardened space-sailors, and merchant buccaneers—a teeming, constantly shifting horde that provided a comfortable income for certain quick-witted fellows like Flinx and his pet mini-dragon, Pip. With his odd talents, the pickings were easy enough so that Flinx did not have to be dishonest . . . most of the time.
In fact, it hardly seemed dishonest at all to steal a starmap from a dead body that didn’t really need it anymore. But Flinx forgot one crucial point. He should have wondered why the body was dead in the first place....
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Flinx was just a freckle-faced, red¬headed kid with green eyes and a strangely compelling stare when Mother Mastiff first saw him on the auctioneer’s block. One hundred credits, and he was hers. For years the old woman was his only family. She loved him, fed him, taught him everything she knew—even let him keep the deadly flying dragon he called Pip. But when Mother Mastiff mysteriously disappears, Flinx tails her kidnappers on a dangerous journey. Across the forests and swamps of the winged world called Moth, their only weapons are Pip’s venom . . . and Flinx’s unusual Talents....
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From one of the most brilliant imaginations in science fiction comes Flinx Transcendent, Alan Dean Foster’s thrilling conclusion to the series that began over thirty-five years ago–the epic adventures of Flinx and his flying minidrag companion, Pip.
Flinx is the only one with even the tiniest chance of stopping the evil colossus barreling in to destroy the Humanx Commonwealth (and everything else in the Milky Way). With time running out, Flinx is a man in search of a solution and in search of himself. His efforts take him to the land of his mortal enemies, the bloodthirsty AAnn, where chances are excellent that Flinx’s discovery–and summary execution–will eliminate all his demons and doubts in one masterstroke.
The way Flinx is feeling, that might not be the worst imaginable end. After years of searching for his father, he finally has–and must bear–the truth. And now he must also seek out an ancient sentient weapons platform wandering around somewhere in the galaxy and then communicate with it, a powwow that could very well fry his already frazzled brain. Then there are the oblivion-craving assassins determined to stop Flinx before he can prevent total annihilation.
With a future that rosy, it’s no surprise he’s flirting with disaster. Still, Flinx is no quitter, and he’s got something else going for him–an uncanny ability to improvise and triumph (or at least survive) in impossible situations. He’s certainly been through enough of them, and now he’s going to need every ounce of that know-how, because he’s venturing to places where the laws of physics fear to tread, where no one’s ever been, to do what no one’s ever done, and where his deadliest enemy is so close it’s invisible....
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20.
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Accompanied by his faithful minidragon Pip and a most troublesome alien called Abalamahalamatandra - Ab for short - Flinx set out for Alaspin, the ruggedly primitive homeworld of his flying snake.
There he hoped to find the giant man with the gold earring who somehow held the key to Flinx's mysterious past and to the strange powers he possessed. Chasing down his heritage was trouble enough, but Flinx didn't know what real trouble was until he realized that the Qwarm - a deadly assassin squad - were three steps behind him with a contract to kill.
But the minidragon's homeworld did not offer safety and Flinx had a terrible time just staying alive ... a matter complicated to no mean degree by a collapsar already set on an unstoppable death course across the galaxy!
BONUS AUDIO: Includes an exclusive introduction written and read by author Alan Dean Foster. ...
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"Are you willing to settle for an ordinary life? Or do you think you were meant for something better? Something special?" One grew up in the cornfields of Iowa, fighting for his independence, for a way out of a life that promised only indifference, aimlessness and obscurity. "You will forever be a child of two worlds, capable of choosing your own destiny. The only question you face is, which path will you chose?" The other grew up on the jagged cliffs of the harsh Vulcan desert, fighting for acceptance, for a way to reconcile the logic he was taught with the emotions he felt. In the far reaches of the galaxy, a machine of war bursts into existence in a place and time it was never meant to be. On a mission of retribution for the destruction of his planet, its half-mad captain seeks the death of every intelligent being, and the annihilation of every civilized world. Kirk and Spock, two completely different and unyielding personalities must find a way to lead the only crew, aboard the only ship, that can stop him. "The wait is over."...
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He was just a freckle-faced, redheaded kid with green eyes and a strangely campelling stare when Mather Mastiff first saw him an the auctioneer's block. One hundred credits and he was hers. For years the old woman was his only family. She loved him, fed him, taught him everything she knew -- even let him keep the deadly flying snake he called Pip. Then Mother Mastiff mysteriously disappeared and Flinx took Pip to tail her kidnappers. Across the forests and swamps of the winged world called Moth, their only weapons were Pip's venom . . . and Flinx's unusual Talents....
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Here was a wide-open world for any venture a man might scheme. The planet attracted unwary travelers, hardened space-sailors, and merchant buccaneers—a teeming, constantly shifting horde that provided a comfortable income for certain quick-witted fellows like Flinx and his pet mini-dragon, Pip. With his odd talents, the pickings were easy enough so that Flinx did not have to be dishonest . . . most of the time.
In fact, it hardly seemed dishonest at all to steal a starmap from a dead body that didn’t really need it anymore. But Flinx forgot one crucial point. He should have wondered why the body was dead in the first place....
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As is evident in his many thrilling novels, Alan Dean Foster is a master at creating other worlds in an array of genres. Now he turns his imagination to the short story in these spectacular tales of outer space, cyberspace, ancient gods, modern demons, and mortal horror, including
Panhandler A predatory lawyer encounters a fabled boyhood hero and falls victim to the less innocent intrigues of eternal youth.
Growth Not even his minidrag Pip can save Flinx from the overly intimate advances of an intruder who goes entirely too far.
Basted A lowly, hen-pecked Egyptian discovers that the Pharaoh’s tomb holds exactly what he needs for a whole new life.
The Killing of Bad Bull A man with a knack for getting gambling’s one-armed bandits to give it up finds himself at the top–of several hit lists.
At Sea A poor Scandinavian captain forced into running drugs is shown a way out of his desperate straits with the help of five beautiful blondes who are simply out-of-this-world.
Open Exceptions to Reality to find these amazing stories and nine other irresistibly unearthly tales!...
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Ignoring the many naysayers who would stop him, Ehomba forges ahead with his campaign to rescue the Visioness Themaryl, arriving in the land of Ehl-Larimar. He and his loyal friends, Simna the Swordsman and the great feline, Ahlitah, have traveled perilous lands and prevailed over many challenges to fulfill Ehombas covenant with a dying man. Now, their greatest battle is at hand: thwarting Themaryls captor, Hymneth the Possessed. And for the first time the friends are wondering whether the price of victory may ultimately be too dear. For Hymneths power is great, and two tellers of the future have predicted Ehomba will not survive the encounter....
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His birth had been shrouded in mystery, and all Flinx knew of himself was that he'd been abandoned by those who had spawned him. Raised by Mother Mastiff in the marketplace of Drallar, Flinx eventually discovered that his unknown parents had bequeathed to him a curious legacy...a legacy of extraordinary mental powers that were both an incalculable asset and a most dangerous liability. This legacy would lead him -- and his potent protector, the minidrag Pip -- into the clutches of one of the most depraved and powerful men in the galaxy...on to a harrowing search for the truth about his birth...and out of one world into another on his most dangerous adventure ever....
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Successful Chicago commodities broker abducted by aliens
Not a headline from the National Enquirer, just Marcus Walker’s own little Jerry Springer moment. He was indeed hustled aboard an alien Vilenjji starship, part of a cargo of primitive creatures bound for the “civilized” part of the galaxy, where they’ll be sold . . . as pets. Fortunately, there was another Earthling aboard, a scruffy dog named George who’d been speech-enhanced to increase his market value. Walker had spoken to plenty of dogs in his line of work but never to actual animals. He and George formed an immediate bond, giving new meaning to “man’s best friend.”
The Light-Years Beneath My Feet finds Walker and George free at last, having managed, with some outside help, to outwit their kidnappers. But now they are a million billion miles from Earth. Walker glories in the wonders of his rescuers’ hi-tech world and the thrill of being humankind’s first galactic traveler–until he remembers the only place he wants to be is home. To take his mind off the depressing fact that he hasn’t the slightest idea where home is, never mind how to get there, the erstwhile commodities broker becomes a chef.
Walker never imagined that whipping up delicacies for demanding alien palates would lead to a possible way home–or that the possible way home would involve swapping his easy-living adopted planet for an all-out, age-old war many parsecs away. But hey, it was all for a good cause, he has George and their two fellow escapees for company, and what else was there to do, besides avoid Vilenjji? Plenty, as it turns out. . . .
From the Hardcover edition....
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35.
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It is a strange childhood for a kid, to be adopted by the restless Mother Mastiff and raised in the bustling marketplace of Drallar. Flinx never knew the mom and dad who abandoned him years ago. In fact, his birth has always been shrouded in mystery. But Flinx eventually discovers that his unknown parents have passed along extraordinary mental powers that are both a marvelous gift and a dreaded curse.
This double-edged legacy will lead Flinx, along with his loyal protector, the mini-dragon Pip, on a harrowing journey in search of the truth . . . about who he is and where he comes from. It is a daring adventure that brings him to another world — and into the clutches of a powerful and evil man. . . . ...
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37.
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Here was a wide-open world for any venture a man might scheme. The planet attracted unwary travelers, hardened space-sailors, and merchant buccaneers—a teeming, constantly shifting horde that provided a comfortable income for certain quick-witted fellows like Flinx and his pet mini-dragon, Pip. With his odd talents, the pickings were easy enough so that Flinx did not have to be dishonest . . . most of the time.
In fact, it hardly seemed dishonest at all to steal a starmap from a dead body that didn’t really need it anymore. But Flinx forgot one crucial point. He should have wondered why the body was dead in the first place....
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In the climactic third novel of the Founding of the Commonwealth, bestselling author Alan Dean Foster continues the spectacular space adventure that traces the perilous early years of this remarkable universe. . . .
From the beginning, contact between humankind and the thranx has been tenuous at best. Nearly a century after first contact, the likelihood of closer human/thranx relations is as far away as ever. Yet idealists on both sides refuse to surrender their dreams of achieving an alliance. Among the most dedicated are a minor diplomat named Fanielle Anjou and her thranx counterpart. Others intend to make sure such a liaison never comes to pass . . . by any means necessary.
For these xenophobes, the upcoming Humanx Inter-Cultural Fair, the first wholly cross-species event, is a hideous confirmation of their worst fears. Zealots on both sides vow it will be the last of its kind, no matter how many must die. In the coming conflagration Fanielle holds the key to triumph, but only if she can outwit those desperate to silence her forever. . . ....
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New York Times bestselling author Alan Dean Foster delivers the eagerly awaited new Pip and Flinx novel featuring a certain twenty-four-year-old with red hair, growing powers, and a loyal sidekick who just happens to be a flying mini-dragon. Sure to delight longtime fans and win new ones, Flinx’s Folly follows Flinx on a thrilling quest to unravel the mysteries of his mind and body. It is a quest that forces him to confront a horror almost beyond human comprehension concealed somewhere in the universe . . . and coming closer.
It’s a good thing Flinx is no stranger to trouble, because he’s swimming in it. Even before the latest murderous attack by a new gang of assailants, there seems no end to people determined to arrest, examine, or kill him. To add insult to all that injury, Flinx has been spirited away and enlisted in a battle against a monstrous extra-galactic threat. Hidden behind the Great Emptiness, in a place where it seems matter and energy have never been, there is only evil. Pure evil that is approaching him, accelerating.
Against such a quintessence of colossal evil what can one puny human and a formidable mini-drag protector do? Flinx must tell someone or go out of his already addled mind. Choosing a confidant is easy: Clarity Held, a crush he hasn’t seen in six years. She is a young woman who has clearly gone on with her life in ways that (he soon learns) don’t necessarily include Flinx. Whatever happens, Flinx makes up his mind to act quickly. His decision is the beginning of a terrifying, high-stakes adventure through perilous new realms that will rocket him into the very heart of danger–and into the arms of the only woman he’s ever loved. As he and Pip bravely travel to a place where no man or mini-drag has gone before, Flinx discovers he has a few more friends than he thought–and far more enemies than he ever imagined.
From the Hardcover edition....
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40.
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Excerpt. Reprinted by permission. All rights reserved.INo matter how long or how hard they strive, no matter how extensive their education as a species, no matter what they experience of the small heavens and larger hells they create for themselves, it seems that humans are destined to see their technological accomplishments always exceed their ability to understand themselves.Certainly there was no understanding, no meeting of the minds, on the world called Aquila Major. There was only the devastation of one mind-set by another. Proof of it took the form of a statue fashioned of advanced, reinforced preformata resin. It was an imposing piece of work, for all that it had been reproduced by its originators on many other worlds. Too many other worlds, according to some. Not nearly enough, according to those who had put it in place, its massive footing firmly rammed into the resistant soil of Aquila Major. It was a Conquest Icon of the Necromongers. Over five hundred meters tall, it gaped openmouthed at the utter desolation and wreckage that spread outward from its base. Whether it was seen as wailing in despair at its surroundings or moaning in triumph depended on whether one was a surviving citizen of that world's once-splendid capital city, now reduced to waste and ruin, or a member of that peculiar space-dwelling group who called themselves followers of the faith known as Necroism. They had been preparing for such moments for a very long time. They had burst out of the great darkness to impose themselves on the civilized worlds with a forcefulness and cool brutality that was as stunning in its single-mindedness as it was in its efficiency. Aquila Major was not the first of their conquests, nor would it be the last. As long as there were worlds to be freed, as long as humans lived who dwelled in ignorance of their true destiny, the Necromongers would continue with their work.Unlike so much of the humankind who had spread explosively throughout the galaxy, the Necromongers were driven by genuine purpose beyond the need to merely exist. They believed fervently in their work, and went about it with a determination and competence that was breathtaking to behold. In the majority of cases, literally breathtaking. Furthermore, there was no meanness in them, no suggestion of brutality for its own sake or of sadism. Like all true believers since the beginning of time, they saw only good arising out of the destruction they inflicted. Everything they did was for the benefit of the destroyed, they knew. Nor was their great work devoid of irony.For it was the dead who triumphed by passing on, while only the most dedicated forced themselves to carry on the work by continuing to live until due time....
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“THE FALLEN SHALL RISE AGAIN. . . .”
This cryptic warning is ignored by the national security adviser who feels the ruthless Decepticon threat is no more. The allies are victorious, the enemy has been defeated, and the world is safe. Small attacks around the world have been contained, and the remaining pieces of the coveted Allspark are locked in an electromagnetic vault on one of the most secure Naval bases in the world. But nothing is at it seems, and there is a shift in the shadows. Things can change in an instant–and fragile peace will become all-out war....
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From science fiction legend Alan Dean Foster comes a thrilling new Pip and Flinx adventure, wherein a certain red-haired, green-eyed young man blessed (or cursed) with strange powers finds himself and his mini-dragon sidekick on a top-secret mission concerning deep space, alien worlds . . . and a primordial horror intent on devouring all of it.
In the outer depths of the universe lies the Great Emptiness, where something dreadful lurks, hidden behind a great gravitational lens of dark matter. Something horrific that howls and writhes and rages across three hundred million light-years of space–and is now heading straight for the Commonwealth and moving faster all the time.
One slim chance exists to avert catastrophe, and only Flinx can take it. Roaming the galaxy is a conscious planet-size weapons system, the legacy of a long-extinct race. As Flinx is the only one who has ever experienced mental contact with the machine, it is his job to find the powerful alien artifact and coax it into joining the battle against the behemoth from beyond.
So Pip and Flinx valiantly sail into the unknown aboard their little spaceship, which is immediately forced down for emergency repairs on planet Arrawd, home to less advanced sentients and therefore off-limits to space travelers. But what with Arrawd being very beautiful, and Flinx being Flinx, this particular rule doesn’t stand a chance.
Now, Flinx is no stranger to murderous attacks and stalking assassins–evading them occupies most of his waking hours–but to be besieged by hordes bent on worshipping him as a god? Worse still, escaping this fate is going to be as impossible as fulfilling his dire mission. What’s a deity to do?
From the Hardcover edition....
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45.
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Flinx was just a freckle-faced, red¬headed kid with green eyes and a strangely compelling stare when Mother Mastiff first saw him on the auctioneer’s block. One hundred credits, and he was hers. For years the old woman was his only family. She loved him, fed him, taught him everything she knew—even let him keep the deadly flying dragon he called Pip. But when Mother Mastiff mysteriously disappears, Flinx tails her kidnappers on a dangerous journey. Across the forests and swamps of the winged world called Moth, their only weapons are Pip’s venom . . . and Flinx’s unusual Talents....
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49.
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It is a strange childhood for a kid, to be adopted by the restless Mother Mastiff and raised in the bustling marketplace of Drallar. Flinx never knew the mom and dad who abandoned him years ago. In fact, his birth has always been shrouded in mystery. But Flinx eventually discovers that his unknown parents have passed along extraordinary mental powers that are both a marvelous gift and a dreaded curse.
This double-edged legacy will lead Flinx, along with his loyal protector, the mini-dragon Pip, on a harrowing journey in search of the truth . . . about who he is and where he comes from. It is a daring adventure that brings him to another world — and into the clutches of a powerful and evil man. . . . ...
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51.
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From New York Times bestselling author Alan Dean Foster comes a fantastic new Pip and Flinx adventure starring a certain twenty-four-year-old redhead with emerald eyes and uncanny abilities and his devoted mini-dragon protector. Time and again, the daring pair have braved countless dangers to emerge victorious. But now Flinx attempts something that may be impossible for the heretofore undefeated hero. His mission: to take a vacation.
Never have the cares of the universe lain so heavily on Flinx’s shoulders, nor the forces arrayed against him seemed so invincible. Pursued by a newly revealed sect of doomsday fanatics, hunted by factions inside and outside the Commonwealth for transgressions real and imagined, expected to single-handedly avert a looming galactic crisis (or bear responsibility for the consequences), Flinx can be forgiven for feeling a slight touch of melancholy.
There’s only one solution for what ails Flinx, according to his ship’s AI. But taking time off is tricky business. With an increasing number of enemies chasing him with ever-greater enthusiasm, Flinx must find a getaway shrouded in obscurity. Jast, a planet smack in the middle of nowhere, is the perfect locale.
Yet even in a place where hardly anyone’s ever seen a human, Flinx and trouble can’t stay separated for long. Unfortunately, Flinx hasn’t a clue that his vacation paradise is in reality a danger zone of the highest magnitude. And by the time he learns the truth, it may be too late.
From the Hardcover edition....
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52.
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Life on earth has changed forever, as humans and their courageous robotic allies, the Autobots, must warily work together to protect the planet from the destructive forces of the evil Decepticons. At the headquarters of NEST, tech sergeant Epps and captain Lennox both guard and assist cyberneticist Kaminari Ishihara and the brooding Russian AI genius Petr Andronov as they explore the differences between organics and bots. All around them, alliances fray, distrust grows, suspicions mount, and traitors come out of the shadows.
Meanwhile, Optimus Prime, the powerful leader of the Autobots who is also part of NEST, plays defense, as battles flare up from Australia to Zambia. But escalating Decepticon attacks will culminate in a final confrontation from which no one—man or machine—will emerge unscathed....
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55.
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Flinx was just a freckle-faced, red¬headed kid with green eyes and a strangely compelling stare when Mother Mastiff first saw him on the auctioneer’s block. One hundred credits, and he was hers. For years the old woman was his only family. She loved him, fed him, taught him everything she knew—even let him keep the deadly flying dragon he called Pip. But when Mother Mastiff mysteriously disappears, Flinx tails her kidnappers on a dangerous journey. Across the forests and swamps of the winged world called Moth, their only weapons are Pip’s venom . . . and Flinx’s unusual Talents....
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56.
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Accompanied by his faithful minidragon Pip and a most troublesome alien called Abalamahalamatandra - Ab for short - Flinx set out for Alaspin, the ruggedly primitive homeworld of his flying snake.
There he hoped to find the giant man with the gold earring who somehow held the key to Flinx's mysterious past and to the strange powers he possessed. Chasing down his heritage was trouble enough, but Flinx didn't know what real trouble was until he realized that the Qwarm - a deadly assassin squad - were three steps behind him with a contract to kill.
But the minidragon's homeworld did not offer safety and Flinx had a terrible time just staying alive ... a matter complicated to no mean degree by a collapsar already set on an unstoppable death course across the galaxy!
BONUS AUDIO: Includes an exclusive introduction written and read by author Alan Dean Foster. ...
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57.
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"Are you willing to settle for an ordinary life? Or do you think you were meant for something better? Something special?" One grew up in the cornfields of Iowa, fighting for his independence, for a way out of a life that promised only indifference, aimlessness and obscurity. "You will forever be a child of two worlds, capable of choosing your own destiny. The only question you face is, which path will you chose?" The other grew up on the jagged cliffs of the harsh Vulcan desert, fighting for acceptance, for a way to reconcile the logic he was taught with the emotions he felt. In the far reaches of the galaxy, a machine of war bursts into existence in a place and time it was never meant to be. On a mission of retribution for the destruction of his planet, its half-mad captain seeks the death of every intelligent being, and the annihilation of every civilized world. Kirk and Spock, two completely different and unyielding personalities must find a way to lead the only crew, aboard the only ship, that can stop him. "The wait is over."...
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59.
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The mission to planet Quofum to investigate unknown flora and fauna is supposed to be a quickie for Captain Boylan and his crew. The first surprise is that Quofum, which seems to regularly slip in and out of existence, is actually there when they arrive. The second surprise is Quofum’s wild biodiversity: The planet is not logical, ordered, or rational. But the real shock comes when the crew members not only find a killer in their midst but discover that their spaceship is missing–along with all means of communication. Of course, the marooned teammates know nothing about the Great Evil racing toward the galaxy, or about Flinx, the only person with half a chance to stop it. Nor do they know that Quofum could play a crucial role in defeating the all-devouring monster from beyond....
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60.
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The first human-alien contact. The last word in galactic warfare. The story you must read–before Transformers rockets to the big screen!
A mammoth robotic being, clearly of alien origin, has been found beneath the Arctic ice. Its advanced engineering dwarfs known human technology, and unlocking its secrets will catapult American science eons into the future. In search of the mysterious artifact’s origin, a covert government agency sends the manned craft Ghost 1 on a perilous journey of discovery.
When a mishap maroons Ghost 1 in the far reaches of unknown space, the ship’s distress beacon reaches the very alien race Ghost 1’s crew has been seeking: the Autobots. The gigantic mechanized beings are also on a quest: to find the Allspark, a device crucial to the salvation of their home world, Cybertron. But they’re not alone. The Decepticons, the Autobots’ brutal enemies, have their own sinister purposes in seeking the Allspark. As these adversaries are drawn together once more, the stage is set for a death-dealing new battle in which each is driven by a single-minded aim: total annihilation of the enemy....
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